Ecto Stomp is an action puzzle-platformer currently in development. It offers platforming gameplay with action mechanics and idol-based scoring.
Developer: Levi Kornelsen | Platform: HTML5 (browser) | Genre: Action / Puzzle-Platformer | Status: ๐ง In development | Engine: GameMaker | Price: Free
Ecto Stomp is an action puzzle-platformer in active development, created with GameMaker by Levi Kornelsen —an indie developer primarily known for his tabletop RPG games and resources who has made the leap to browser game development. The game offers a platforming experience with action mechanics and idol-based scoring, accessible directly in the browser without installation and completely free of charge. Being in development, it's a diamond in the rough with clear potential but with the expected rough edges of a work in progress.
โ Pros:
100% free, no installation required, play now
Original puzzle-platformer mechanics
Clear and well-documented controls
The developer actively seeks feedback — it evolves with the community
Made with GameMaker, a solid engine for this genre
โ Contras:
Still in development — limited content and possible bugs
No ratings or public reviews yet
Basic graphics typical of an early development stage
Browser only (HTML5)
The controls are well defined from the start:
| Action | Key |
|---|---|
| ๐ Start game | Enter |
| โฌ ๏ธโก๏ธโฌ๏ธโฌ๏ธ Move | Arrow Keys |
| โก Actions | Z, X, Space |
| ๐ Cheat (+1 idol) | S |
The fact that the game itself includes an official cheat (pressing the S key to add a score idol) is an interesting design decision: it indicates that the developer's focus is more on testing mechanics and gathering feedback than on creating a competitive experience, something completely consistent with the current state of development.
The "scoring idols" system points to a gameplay loop where the player's skill is measured by how many idols they collect, adding a layer of replayability beyond completing levels.
Ecto Stomp is labeled as an Action + Puzzle-Platformer , a combination that demands both reflexes and strategic thinking. The name "Stomp" suggests jumping and smashing mechanics against enemies or elements of the environment—a classic archetype of the genre that GameMaker handles particularly well.
With three distinct action buttons (Z, X, Space), the game aims to have several abilities or interactions available, adding mechanical depth beyond a simple jump-and-run platformer.
Levi Kornelsen is a prolific creator on itch.io with a diverse catalog ranging from tabletop RPGs to narrative design tools. His profile showcases a mind geared towards systems and mechanics design, which explains the structured approach to controls and scoring in Ecto Stomp. Ecto Stomp represents his most direct foray into digital action video games, and the fact that he actively seeks feedback ("Feedback is EXTREMELY welcome") demonstrates a genuine commitment to iterating and improving the game.
| Aspect | Current state |
|---|---|
| ๐จ Graphics | Functional, early dev style |
| ๐ Sound | To be confirmed / in development |
| โ๏ธ Motor | GameMaker (stable and tested) |
| ๐ Platform | HTML5 browser |
| ๐ Bugs | Expected in beta state |
| ๐ฑ Mobile | Not yet optimized |
| Category | Use |
|---|---|
| ๐ฎ Basic gameplay | โญโญโญ½ |
| ๐จ Visual presentation | โญโญ½ |
| ๐ก Originality of the concept | โญโญโญ |
| ๐ Future potential | โญโญโญโญ |
| ๐ฐ Price/value ratio | โญโญโญโญโญ (It's free!) |
| ๐ OVERALL SCORE | โญโญโญ / 5 (early build) |
Do I need to install it?
No. It's played directly in the browser, without downloads or accounts.
Is this a finished game?
No — it's marked as "In development" . It may change significantly over time.
Can I give feedback to the developer?
Yes, and it's very welcome. Levi Kornelsen explicitly requests it on the game's page.
Is there a mobile version?
Currently only available in HTML5 for desktop browsers.
Ecto Stomp is exactly what it is: an indie puzzle-platformer in active development , made by a curious creator who is building something in public. Don't judge it by its current graphics or limited content—judging it that way would be unfair to its current state. Instead, if you're a fan of the puzzle-platformer genre and want to be part of a game's creative process from the very beginning, this is a genuine opportunity.
It is ideal for:
๐น๏ธ Players who enjoy classic puzzle-platformer mechanics
๐งช Fans of trying out indie games in early stages
๐ฌ People who want to leave feedback and contribute to development
โฑ๏ธ 10–15 minute sessions with no commitment
Third-person perspective of an interdimensional warrior who must save the universe and humanity by eliminating a wide variety of villains trying to conquer multiple dimensions.
Play NowMedieval Parkour - Castle: Freely explore a 3D-modeled medieval castle. Technical demo with no objectives.
Play NowAgent Amazement game: A browser-based shooter prototype. Free to play. 6.5/10 rating.
Play NowOtherworldly Relics: turn-based hexagonal puzzle about detective vs. dimensional occult plot. Brain mechanics, isometric pixel art. Free WIP 2026.
Play NowDelusional Disorder: an adventure game about a boy trapped in a nightmare trying to wake up. 2 endings, praised level design.
Play NowCastleZZ: Play in your browser without downloading anything. Explore castles, villages, and forests in 3D from your mobile device or PC/Mac. Compatible with iPhone/Android.
Play Now